ComputerGraphics Software Engineer

Posted 3 months ago

Full Time or Internship — Can work remotely, no country limitation

Responsibilities:

• Prototyping, developing and maintaining 3D computer graphics software;
• Work closely with other team-members to deliver solution on time with high quality;
• Work in a fast-pace environment for an emerging technology with changing demands and specifications;
• Applying software development and testing best practices; Minimum Qualifications
• Master or PhD degree in either Computer Science or related engineering field
• Proficiency in the follow languages and APIs: DirectX, OpenGL, GLSL or HLSL
• Proficiency in both C/C++ and Visual C++
• Proficiency in GPU and multi-thread programing
• Proficiency in Computer Graphics Design
• Experience with applied mathematics and computation geometry Preferred Qualifications:
• Experience with imaging processing and computer vision
• Experience with programming in either Unity or Unreal Engine
• Experience with OpenCV
• Exposure to 3D graphic libraries is a plus
• Experience with openGL is a plus

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